Ds2 stat caps. Adp - only really useful because it raises Agility 3 out of 4 levels. Ds2 stat caps

 
 Adp - only really useful because it raises Agility 3 out of 4 levelsDs2 stat caps  Toggle navigation

Dark Defense can be increased incrementally through leveling both Intelligence and. Notes: If you have a Soul Memory of. There are three level caps in Destiny 2, the soft cap, the Powerful cap, and the Pinnacle cap. Created by community member GuyIncognito, here are some helpful build and stat calculators. 5 until 40,. Over that, you lose damage fast. 5; Has a chance to prevent any damage from spells that hit you. Softcap for both str and dex is 40, but you can go as high as 50. Powerful cap: 1800. My endurance is 61 and together with the third dragon ring I got 181 stamina, that's a huge difference is how many spells you can throw or how often you can swing your sword until it runs out. Only exception to this that I know is END. Of all the stats on the game, it is most worth taking past the soft cap. Add in the extra 20+ per dmg stat for soft cap and I'm guessing the meta will fall around at least 170, if not closer to 200. They have been continuously experimented on and have become their own independent form of magic, as Hexes in Dark Souls 2. Upon acquiring a catalyst, be it a Sacred Chime, a Talisman, a Staff, a Pyromancy Flame, or even weapons capable of casting spells (see "Unique Catalysts" for a list of such items), the stat that determines how effective it is at casting is. Disintegrator kills the target. I suggest taking attunement to 75 for a high level build, or 50 for a low level build. Soft cap for Magic BNS is at 40 INT, but most people raise it to 50 for Staff of Wisdom. Goes up until it hits the hard cap of 99. One large chunk of the bar is approximately 28. Then 711 as Knight or Thief, 709 as Wanderer or. Also slightly increases your physical defence and poison resistance. pump my physical attack stat. In Shin Megami Tensei IV the stat bar visually goes as far as 200, but one can continue to invest points in that stat, reaching the true cap of 999. Click "Enable" in table, it will freeze the game once while it loads, and few moments later it will completely lock DS2, quit DS2 (Alt+F4). Raises poison, bleed, petrify, curse resistance. Dexterity is a stat in Dark Souls. 1 One-Shot Mage. The hard cap for most stats is 99. The higher your poise, the better. Stop getting stamina. WRONG. In addition to these, raising Attunement also increases the number of casts per slot a spell has; however, this varies. Also increases petrify resistance. sl2 files in the hex editor (the donor one and your own) In the donor save game right click on the page and use the "select block" option. * Max level is 713 when starting as a Sorcerer, as they have the lowest resistance. The amount of health points gained decreases from 34 at 30 vitality to 11 at 50 vitality. So Flynn builds cap theit VIT at 14 or 9 if they plan on using the Third Dragon Ring. 5x scaling from your stat bonus, then at 40 intelligence, your magic atk bonus of 140 would mean the staff gets an additional 210 magic AR. Spell Buff is a special stat in items capable of casting spells, which dictate their effectiveness in Dark Souls III. Each time. Every cap reduces gains, but you still get some up until 99. Jesters are more than festival fixtures; some have a second face, hidden from. Love them. 3 Hollowslayer Greatsword. The soft cap for magic scaling is 50 Int, so I'd reduce your Int from 60 to 50, because you'll only lose a tiny amount of damage scaling from doing that. Endurance soft caps at 20. Done FotfG,No Man's Warf, and beat the 3 guard bosses on Lost Bastille. Boosts poison and bleed attack bonus and physical defence. This effectively means it scales with the total or average. Dark Souls. Innate Poison Resist caps at 200 points, when both stats are at 99. The softcap for Vitality is 29, and often times doesn't even need to be that high. For overwhelming magical power at the cost of sacrificing every bit of defense, players can put together a one-shot build to become the deadliest of the glass cannons. (expect in a few cases as said before) Typically Str scales higher than Dex does (I've heard you get roughly 2-3 damage per str and only around 1 per dex) for the same scaling, but the higher the stat the less you get. Character Planner; Browse Builds; Top BuildsThe stats of the summons will depend on caster level and Summoning ability. 0. You can raise Agility by levelling primary stats Attunement and Adaptability. Lightning BNS governs miracle effectiveness and hits soft cap at 40 FTH, and Chime of Dragon (or whatever its name really is since I can't remember for sure) is best chime to use at 50 FTH requirement. Soft cap for Magic BNS is at 40 INT, but most people raise it to 50 for Staff of Wisdom. Results: Approximations of what scaling you get, for the STR stat only : E: one point every 3 levels. Moonlight Greatsword+5. Good start though, keep that strength building up when you get the other two stats up! 1. Poise only matters during attacks, attacks will stagger any enemy that is not in an attack regardless of poise. Thats why i do 32/35 int/faith on my main for the dark damage (specially since its least resisted in the game), but thats a different story then. 116 - 16. Launch one of those Phokz/DX9 tables, attach to DS2 exe. another good agility breakpoint is 105 AGI. Vitality–. ah ok, thank you. FP runs into a breakpoint brick wall at 35, if you. Vigor Soft Caps Explained. You can respec stats point using a soul vessel first available during early-mid game I think, there are at least a half dozen of them. At 95 Agility, it takes 63 frames (2. Endurance - Stamina gains hard cap at 40, equip. 3 Hollowslayer Greatsword. This means in order to continually increase innate Dark Defense, both Intelligence and Faith need to be leveled up side-by-side. This is a series where I will be showing off a basic build and some important tips, tricks, useful items, and how to handle the bosses of Dark Souls 2. Set looks different comparing to Dark Souls plus it seems to be made from metal, not from stone. Finding Online Players. 1 - Increase VIGOR 2 - Increase the stat that scales with your weapon . For other uses, see Endurance (disambiguation). Oh look, the endgame PvP meta for DS2 is roughly 30 levels higher, what a coincidence good job splitting those stats. Just level what you feel like you're lacking. Effects of Vigor. Submit. ). The lesser the player stats the better the effect; Increases damage taken by 8%; Frozen Eleum Loyce (Requires DLC: Crown of the Ivory King) No. comHex builds enjoy a wide variety of playstyles and builds. 0 Quest: 1-6: n/a: n/a: 15m: The stats of the summons will depend on caster level and Summoning ability. These in turn effect the twenty-four derived stats. 5 for every level past 3 and hits a soft cap at 40 and 80 (at level 99, poise reaches 35). 105. From 20 to 30 int/faith, the increase goes down to about 1. The increase in damage from going 40 to 50 strength is barely. Mace is a weapon in Dark Souls 2. Just like all the souls games you can go to 99 on all stats. Your goal is 40 by SL60. Dark Souls 3 Character Planner includes stats, weapons attack with buffs. Dark Souls II is the latest Action Role Playing Game created by the famed niche Japanese development team FromSoftware, creators of such franchises as Armored Core, Tenchu, Otogi and Chromehounds. Bleed Resist will increase steadily until a soft cap of 140 Bleed resistance is reached, after which any further increases will be much slower. Combined with a hidden stat of 100 points, Bleed Resist can reach a maximum. 1st of all, if you don't plan on using hexes, the 30 faith was a waste. It is a cap that serves a few purposes: To stop you from getting too. 1 Answer. If you run the JSGME Mod Manager shortcut found in the Dungeon Siege 2 Legendary Mod link in the Start Menu, it'll allow you to activate either DS1 Map Mode Elite or DS1 Map Mod Veteran Mods by simply selecting the mod in the left window and clicking the > button in the middle to transfer it to the right hand window of. Typing up a full caps post doesn't remove karma from those types of karma bots/farmers either, it's most likely going to get your karma. Equipment Load is stat in Dark Souls 2 . Maughlin the Armourer Information. While the classes determine the base stats for redistribution, there are no differences in abilities between classes, and they are only a template from which you can build your character. If you roll a lot, on the other hand, then yes you should invest on it. Please see Status Icons to understand the icons displayed under your healthbar when you have an active. The world of Dark Souls 3 is littered with hollow enemies and hollow bosses, which makes the Hollowslayer Greatsword a powerful weapon to have on hand. For each point of Attunement up to the soft cap at 35, you receive a. 267 seconds) to use. Single-Player. Poise is an extremely important stat in PvP as the amount you have on your armor determines which attacks you can avoid getting stunned by. Warp Infusion: Incarnate learns a teleport skill, and a skill to swap. If you’re interested in build optimizing, you should read these: A quick overview of how damage and defense works in DS2, and why weapon scaling is usually weak:. You can respec stats point using a soul vessel first available during early-mid game I think, there are at least a half dozen of them. Vigor An attribute that determines HP. So any Endurance past 40 is only for "I want to roll good while being really fat". Over that, you lose damage fast. Larger, heavier weapons require much more of an investment in strength to wield. This ends up being Level 712 in Demon's Souls and Elden Ring, 709-713 in Dark Souls 1 (depending on starting class), 838 in Dark Souls 2, 802 in Dark Souls 3, and 544 in Bloodborne. For example: For lower stats (from 10 - 50) points/level increase most but once it reaches the soft cap at 50, it will start to slow down. If you. Add in the extra 20+ per dmg stat for soft cap and I'm guessing the meta will fall around at least 170, if not closer to 200. If you want to stance weapons, take the highest stats of a weapon, dex and str, multiply it by 1. . Poise is a Stat in Dark Souls. #2. 5 fire bonus per stat point. End - second verse same as the first. Sign Out. Assume a holding stance in which a normal attack sends a shockwave along the earth,. The once-exquisite blade is now stained black, and frayed at the hilt. Each piece of armor has different defense and resistance values. Vigor– Increases HP until it hits the soft cap of 20 with a second soft cap of 50. So it had a linear growth, unlike most other stats. You still gain 1 equipload each level and but gain much less defense. A hidden Magic Defense stat of 100 points is always granted, regardless of character class. Also provides a slight speed up of casting times for offensive spells, from 30 to 45 Dexterity. Its hood also gives +2 Intelligence/Faith, and increased casting speed. Generally, however, it’s better to stop leveling them when you’ve met the minimum requirements for your weapon of choice. This confirms diminishing returns on casting speed. This page only contains an overview of the game's main quest that will lead the player to reach the. 96, 99 and 105 agl are good spots to stick to. Final soft cap: 90. In DS2 elemental damage scales with your int or faith which is a big difference from ds1. Ultra Greatsword forged from the soul of the Fume Knight. 08. Soft cap - when diminishing returns increase (e. Vigor = 17/26/44. Spell Buff is a special stat in items capable of casting spells, which dictate their effectiveness in Dark Souls III. My endurance is 61 and together with the third dragon ring I got 181 stamina, that's a huge difference is how many spells you can throw or how often you can swing your sword until. At 10 humanity the item discovery rate (no other enchantments or buffs) is increased by 110 to 210. Every stat in Dark Souls 3 starts getting less useful bonuses at a certain level, find out exactly what they are. How gear levels work in Destiny 2 and the max level cap explained. AGL is affected by a number of primary stats, by encumbrance, and by Armor. -> 20 endurance -> Vit/Vig -> scaling stat (usually str) tonnotonnu • 8 yr. A statistic upgrade is acquired by consuming the appropriate Stat Tome. 27 str scales like 40 when 2 handing. Agility Formula Testing: t26555/agility-formula-testing/. Pyromancies in Dark Souls II is a type of Magic that deals fire elemental damage with its offensive spells. Hard cap: 99. 26 Apr 2017 14:31 . Level cap is not really the problem. Vitality is an Attribute in Dark Souls 2. Innate Dark Defense caps at 200 points, when both stats are at 99. The lesser the player stats the better the effect; Increases damage taken by 8%; Frozen Eleum Loyce (Requires DLC: Crown of the Ivory King) No. Probably the reason of nerfing havel from 88 to 80 [without nerf we would have 98/98% stability which. You can also move a little during that. The softcap for Vitality is 29, and often times doesn't even need to be that high. A Fandom user · 3/22/2014. I've read that a lot of the hate of DS2 is that your dodge and resistances are tied to a single stat. Updated: 23 Jan 2020 22:43. Int/Faith soft caps at 40/45/50. See this spreadsheet for how ATK bonuses are converted to damage for each weapon's scaling. wiki. Strength and dex its pretty much 40, max cast speed is 45 dex. Anonymous. Strength Attribute required to wield. A katana of unknown origin. For example, if both skills are at 50, Dark Defense will be set to 170 points. To wield Greatswords, you would need to invest mostly on Strength, they would also require a. 60 combined Intelligence and Faith is the soft cap. Nyk_Style. #1. At this point the game no longer lets you put points into the stat (99 is the hard cap for all stats). Adp - only really useful because it raises Agility 3 out of 4 levels. Bleed Resist cap [] Bleed Resist is capped at 890 points. Equip Load is compared against the total weight of your currently equipped items to dictate whether you are one. Hey guys! I reuploaded it because someone pointed out that I was missing a piece of information :) New Channel: Discord: Answer. Vigor determines your character's Health and Petrify Resistance. 30/30 INT/FTH, 40 ATN and get yourself 3 Dark Orbs for PvE because a Hexer is the easiest thing to play as in DS2. Nah don’t waste points in such a useless stat. For stats i tryd out a tank build, which was quiet awesome. The table below explains the scaling of the magical damage of the weapon. Raises Poise. Follow 5471. 06 - Reg 1. One of few ultra greatswords. The only time you even notice adaptability doing anything is when you start a new character and feel the huge difference going back to 0. At around level 80 the player won't get increases in all defense stats, rather just a few of the defense. I have been playing around a bit with it, and at the soft-cap 30/30 for Dark damage, wielding a dark roaring halberd. I felt I truly BECAME strong instead of stat-forced into a corner and locked out of viability/replayability by horrible stat caps and lacklustre new game + itemisation. Faith– Hard caps at 50 with talismans’ MagAdjust dropping sharply after 50. Game Progress Route in Dark Souls II tackles a recommended route for the main story of the game. It is also possible to increase Attunement slots through equipping certain rings. Elden Ring Multiplayer contains various modes, from cooperative game styles in PvE, to competitive game modes in PvP and Invasions. This guide shows the optimal path to take to avoid missing objectives, important NPCs, and many more without too much backtracking. En este vídeo os explico con detalle las estadísticas de DS2 y dónde se encuentran los soft cap y hard cap de éstas. And the brought things to 30/30/30 INT/FTH/ATN. "Felkin the Outcast applied his art to transform Magic Weapon into a hex. First i'll start with stats softcaps/hardcaps. Any advice on what stats to level? I respec once already and wasted the vessel. But after 50 it drops to +8 points per level. Let strength be grant, so the world might be mended. The Exile swordsman Raime had the ability to expunge the black fog, but chose to live alongside it, in company of the child of dark that haunts his sword. hello bud, sum up the defenses and sub gyrm for alone armor and check the result, it is pretty consitent let me show you: Name Phys Str Sls Thr Mag Fire Light Dark Poise Poison Bleed Petrify Curse Dur Weight Scaling Prerequisite Reinforcement Effect Def/Weight Poise/Weight Mag/Weight Total Magic Def Total Defense Total Def/WeightSaving your build will allow you to share it with others. It is possible to raise agility up to 120 by having both Adaptability and Attunement at 99. 1. A dragon weapon symbolizing Darkeater Midir. stokesryanc. Stamina softcap is 20, but when you include the third dragon ring and it's stamina increase of 12. Vitality - Affects Equip Load and Poison RES. So; I’ve played DS1 and 3 like a dozen times each, I love em, same with Bloodborne. AGI stops growing at all at 38. Dark Weapon is a Hex in Dark Souls 2. If you trade four boss souls to Straid (petrified guy at the top of the Lost Bastille) he'll give you his armor set, the Black set. ; One of 4 stats that. 57 stamina. Staff of Wisdom is a weapon in Dark Souls 2. Equipment stats are based on weapons, spell-casting tools, and shields (excluding. For magic and lightning, the bonus softcaps are at 40 (140), 50 (155), 80 (180), and. Every other DS2 boss described in one picture (part 2)put 99 in all your stats. The Dark Defense value is determined by lower of the two stats. The best weapon for a faith build is the weapon you are most comfortable using. This stat becomes drastically less useful after 30 vitality, and then again after 49 vitality. Derived stats are dependent on one's base stats, armor, and rings. 12. Soft caps: when a stat reaches a soft cap, increasing it stops being as useful as it used to. Boosts spell-casting speed. Vigor– Increases HP until it hits the soft cap of 20 with a second soft cap of 50. Players can also increase all their defenses by up to 50 points by holding the maximum 99 Soft Humanity. Moonlight Greatsword is a weapon in Dark Souls 2. The softcap for Attunement is irrelevant. Both ADP and ATT increase Agility. Faith determines your character's lightning bonus, lightning defence, and casting speed. This guide is a transcription of a post by one DS2Guru from the DS2 community site. It's represented by a green bar on top of the hud. Its main focus is the improvement of one's Agility. Join. The sequel to Dark Souls also created by FromSoftware,. A straight sword with a very long blade. There are also no set bonuses when it comes to equipping set armor pieces, only the. If you want to see a sensible build plan for a hexer take a look at Fightin Cowboy's run. Reply youknowimreal. Updated: 01 May 2018 09:21. 5=40. g. The bonus itself can be viewed as a multiplier of the scaling factor of the spell tool. End - second verse same as the first. Ensure "Hex" is selected. To cast a Hex, you must use a staff/chime or Special Weapons that can cast Hex. Dark Souls II is a fantasy action-RPG game developed by From Software and is a follow up to Dark Souls. 1. Just don't go above 40 for most offensive stats, its. Base stats (excluding souls and humanity) are those determined by the player's class and are increased by leveling up. Vit - soft caps at 50. At 40/40 you only lose out on a few high STR weapons a few magic ones. User Lists: 10. Yes there is. Many attacks have a lot of recovery, but they can also be extremely powerful and the animation is great. Many traps have different effects when activated. The 45 cap is only for magadjust (where. especially if you're doing the DLCs or ng+. Sorted by: 2. Initial soft cap: 40. Strength Soft cap: 40 & 50 Attribute for wielding heavy, powerful weapons, heavy armor and big shields. It's represented by a red bar on top of the hud. Results: Approximations of what scaling you get, for the STR stat only : E: one point every 3 levels. Function. quality builds are great because you can use a wide variety of weapons to full extend. strength build: more likely can deal higher damage, just need use brute force to run through enemies (takes lesser time), not as effective against most bosses or tougher enemies though compare to dex build, such as with the hellkite + need to invest mainly in 3 stats compare to dex which only need 2 + dex build (which I suggested) give a more. NVI doesn't need to run to activate it. Faith is an Attribute in Dark Souls 2. Wiki Points. For each 10% difference, rolling will be faster 0% - 10% is the quickest. :3Innate Fire Defense caps at 200 points, when both stats are at 99. 5. and at the soft-cap 30/30 for Dark damage, wielding a dark roaring halberd. 3RD dragon ring Havel armor Dual m avelyns Tons of hexs. A hidden Dark Defense stat of 100 points is always granted, regardless of character class. Helms in Dark Souls II are pieces of Armor that's worn on the head for protection. Here's a quick table (numbers taken from dark souls 2 wiki agility page ): Definitely get agility to 86 as a starting amount. What is the soft cap for endurance ds2? 20 is the soft cap, and you can easily complete the game ten times over with this amount. Humanity also increases the player's Item Discovery rate, which determines the likelihood of enemies dropping items. If you're going for a caster build, you can afford a bit low adaptability. Reviews: 0. Many stats stop to provide decent results at some point around 40, yet endurance gives you one more point for each point invested for quite some time. Increases Physical ATK: Dexterity which modifiers damage on weapons with Dexterity scaling. The stats that improve damage aren't directly used in the calculations; instead, they are first converted to a rating, which increases very quickly at low stat levels but slows down after reaching certain "soft caps. At this point the game no longer lets you put points into the stat (99 is the. 33. Vit - 1. If the stat isn’t maxed out just put it into the stat you end up using the most. If you run the JSGME Mod Manager shortcut found in the Dungeon Siege 2 Legendary Mod link in the Start Menu, it'll allow you to activate either DS1 Map Mode Elite or DS1 Map Mod Veteran Mods by simply selecting the mod in the left window and clicking the > button in the middle to transfer it to the right hand window of. Attribute required to wield weapons requiring finesse. Also if you're going with a weapon that scales off a certain stat (like Dex) its always a good idea to throw a couple of levels into the stat it scales with. Boss Weapons & Armor: Blacksmith Lenigrast, Steady Hand McDuff: Boss Weapon +5 Petrified Dragon Bone: Upgrades weapon Physical base power by 30% of initial value per level,. Attempting to roll with over 70% equip load will result in a "fat roll", with its own, slower, animation. This is the most complicated stat; everyone should take at least 17 Vigor, after that the next breaking point is 26, at 27&28 there is a large decrease in value but it flattens out until 44 after which diminishing returns really take over. • 9 yr. The Humanity stat has a soft cap at 10 and 30 which apply to two of the three stats it benefits. That's assuming you care about poise, of course. Mr_Eddy_Wally 7 years ago #3. Upgraded with Twinkling Titanite. ; The maximum Stamina of 160 is achieved at 40 Endurance (hard cap). Effect: Raises item discovery. Innate Fire Defense caps at 200 points, when both stats are at 99. Within the popup enter 310 in the start-offset and 28030f in the end-offset. Stats are described as follows: At the age of 20, Vigor, Endurance, and Vitality achieve their optimum efficiency and begin to decline. This is when diminishing return kicks in and you start gaining less and less with every stat point invested. You have str/hex, dex/Hex, pure Hex (30/30, with just enough str/dex for weapons), omni Mage (50/50, little to no weapons) and other variations. 0 per level to 69. Raises Poise: (in conjunction with Adaptability, scales with the lower stat compared to Endurance) Note: Base stamina at 0 Endurance is set to 80; Slightly increases HP for each point: +2 HP (0-20), +1 HP (21-50), +0 HP (51-99) The Cleric begins with the lowest Endurance at 3 and the Swordsman starts with the highest Endurance at 8. 57 stamina. Intelligence - Default (Post-end 20+) Faith - Default (Post-end 25+) In-depth Build is as follows: Focus all your attention to first put your defensive stats at a minimum of 20, (VGR First, END 2nd, VIT Third, then STR or ADP. Staggered: an enemy's attacks causes you to temporarily be paralyzed, leaving you vulnerable to consecutive hits. No human was intended to wield a sword of this weight or destructivenes. Forum Posts. It is part of The Ringed City. . Dark souls 2 lets you level up quickly enough that getting to 105 was never that difficult, and you can always respec if you over invest. Stamina hard cap is 50, equip load hard cap is 60. READ THE DESCRIPTION !!!At low AGL you want to focus on tanking and rolling AWAY from attacks and at higher AGL you're able to roll INTO most attacks. General information [] The primary purpose of raising Intelligence is to increase one's Magic Bonus; however, it also slightly increases the player's Cast Speed, total HP, and Fire and Dark Bonuses (however, the dark bonus is only in conjunction with one's Faith). C: One point per level until 30, then 1. #10. So yes, basically when you want to swing your sword alot, and catch people off guard, use more stamind. Endurance is more up to personal taste. Endurance An attribute that determines your overall stamina. The relationship between HP and vigor seems more complex than other stats as it gradually increases. Health in Dark Souls , also referred to as Life, Hit Points or HP, is a game mechanic that controls if the player is alive. DS2 is best for PvP for many mechanical improvements, but single player is not thrilling over and above DS1 (DLCs were great, but belated). The SL 120 made sense in Dark Souls 3 cuz you had to pick a build and manage what you put your stats into. Most of the pyromancies have fewer casts vs sorceries and miracles. The softcap for Strength and Dexterity is 40. I'm actually running a jack of all spells character. Ghost of Olympus Nov 15, 2017 @ 10:04pm. Soul of the lost, withdrawn from it's vessel. But figured I would mention it. The diminishing returns kick in at 110 agl, ironically you'd need 111 for another iframe during rolls, but the investment necessary for that is very unreasonable for non-sl800-heros. The mace is the archetypal blunt weapon. Dark Souls 2 Builds Calculator (Beta) Click here for PvE Builds. fextralife. The amount of HP gained per. r/DarkSouls2. Every stat in Dark Souls 3 starts getting less useful bonuses at a certain level, find out exactly what they are. Stun-locked: being staggered continously. One large chunk of the bar is approximately 28. Notes: If you have a Soul Memory of. For each point of Attunement up to the soft cap at 35, you receive a. +5 havel shield/+10 gyrm shield with 2nd dlc ring that adds 5 points more. There are reasons to exceed points in STR, DEX, INT and FAI because if a weapon has scaling in multiple of these stats then the increase will be quite high (think DkS1 Greatsword of Artorias). A club fitted with a head crafted for battle. There is actual defense and poise in DS1 when compared to DS3 or even DS2 (not so. advertisement. Attunement - Affects Slot, Cast. If. Probably the reason of nerfing havel from 88 to 80 [without nerf we would have 98/98% stability which. 60 combined points across Intelligence and/or Faith. g. To read the full article by Ryan Thomas Bams. Secondary soft cap: 60. There's usually a soft cap once you hit 40. Meets Dexterity requirements for equipment. Fire Defense cap [] Total Fire Defense is capped at 890 points. I am back playing DS2 after a bit of time, and wanted to fire up a Hex build, since I never really done one before. If the player is comfortable with using only a few spells at once, and. You'll just be wasting a lot of points which give you very little benefit. If you would like to re-spec your character, you will have to visit Rosaria, Mother of Rebirth. Also, to clarify, it's not dodging, it's the. Generally, however, it’s better to stop leveling them when you’ve met the minimum requirements for your weapon of choice. Poison resist cap [] Poison Resist is capped at 890 points. But there is a sheet with lots of numbers and stuff. High Attunement is also recommended since hexes have a tendency to take up more than one spell slot. Flynn's ring gives you +50 AR but only if your maximum carry weight is 60 or less. Note: You do not need an account to save a build. By LCpl.